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Mario For the DS Lite

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Author Topic: Mario For the DS Lite  (Read 116 times)
Posts: 30

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« on: January 15, 2008, 12:43:40 pm »


The most important retrieve elements from old Mario-spellen are in the game. The camera point is of the they side, and you starts as Mario with a normal mail hour. Gradually you can take up all kinds of different objects, such as extra live or an increase mushroom. For this game some new objects have been considered. A huge mushroom ensures for example that you become this way large if the display device ensures, small for its part that you shrink and by small passages can run. All objects have been formed in a certain form of 3D, with which is once again confirmed that there has here to do with a type combination between 2D and 3D Mario-spellen. Enemies also all and other game characters will be 3D formed, just like the well-known hanging out the flag stick from first Mario-spel. Also the music in the game be will hear in such style. You get will hear, as it happens, new music, but spell also adapted and renewed deuntjes from previous.
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